Lots of behind-the-scenes update!
Finally getting around to fixing the grid utility & pathfinding issues from Antares days...
Beta 1.0.8 content update is out, details below! Combat is a bit rough, thanks for understanding, updates to come later this week :( I honestly didn't have enough time to do both
> Made some progress on the minigame section..
Still experimenting with minigame concepts..
Here we go as promised! Content update for v1.0.7. Pretty excited for this one, please let me know what you think!
Thanks to everyone who submitted feedbacks! It was very helpful to get a sense of things that were frustrating with the initial build.
The first beta build of stellaren 2 is now available, it includes the first 8 chapters of the story.
Drew an icon for play store listing lol.
Working the alpha build, halfway done editing the scripts. I still wanted it to be entertaining to some degree even for an alpha.
'Average american reading capability is 7th-9th grade' - a bit insulting, but okay. Looks like I'm right within range.
The writing department's been hard at work churning out the scripts
Saw this artist's inspiring work and wanted to share. Very evangelion-ish.
Overall structure and game loop
After years of reinveinting the wheel of making script writing tools, I found Ink.
More character artwork from the past couple of weeks.
Work in progress assets I've been sketching and testing out in the past couple of weeks.
Rough sketch of NGC Soldier character art. Will be used later in Stellaren as an asset.
Trying out a turn based combat design for Stellaren.
Sketch of AUG sentry. Part of my effort for learning to draw mechs this week.
Casual hack & slash dungeon adventure
Please bear with me while I move the main site from Wordpress to the ghost platform!
Baham's crew begin a journey to save their old friends, and discover the origin of the augmented forces.
The war rages on for a decade between Antares and Barian empire. In the midst of turmoil and death, a young guard of a small, northern fortress sets off to turn the tides of a never-ending war.
In the distant outer systems, a simple mechanic is scraping a living in space colony NGC-13.