Made some progress on the minigame section..

Only got to work on two units so far, but rest should be easier to import and animate... I tried to keep things simple this time around...less moving parts.

Hopefully gameplay is intuitive enough that I won't need a tutorial screen, but I'll most likely add one later on... probably not for beta however.

The most basic controls are working, with a very dumb AI. I have a billion list of things I want to add (upgrades, skills, items, and other mechanics) but trying to be realistic if I want to finish this game by 2019.

demo sample